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  1. #1

    SWTOR: Patch 1.0.1

    Assuming the Public Test Center notes from 12/22/11 go live, here is today's update. I will edit for official notes as they become available.

    Classes and Combat

    Combat Bug Fixes
    • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
    Imperial Agent

    • The tooltip for Acid Blade now displays the correct information.
    Companion Characters


    Kira Carson
    • Fixed an issue that could cause Kira’s affection progression to become blocked.
    Bug Fixes
    • Companion Character dialogue now plays at the correct volume.
    Crew Skills

    Bug Fixes
    • Corrected an issue that could cause some gathering nodes to appear as unharvestable.
    Flashpoints and Operations


    Mandalorian Raiders
    • Crowd control immunity has been removed from several members of the Enemy Boarding Party.
    Colicoid War Game
    • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
    The Red Reaper
    • Darth Ikoral now uses his abilities correctly.
    Directive 7
    • Mentor now resets correctly if he defeats the player group.

    Eternity Vault
    • Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
    • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
    • Players are now able to properly obtain loot from chests.
    • The Ancient Pylons now spawn enemies at the correct intervals.
    Karagga’s Palace
    • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
    • Corrected an issue that caused some players to become stuck at the throne room door.
    Bug Fixes
    • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.
    Missions and NPCs


    • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
    • General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.
    Bug Fixes
    • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

    Bug Fixes
    • Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.


    • Rewards for winning Warzones have been increased.
    • Warzone completion rewards have been decreased.
    Bug Fixes

    • Corrected an issue that could prevent some players from entering the Voidstar.

    Bug Fixes
    • Fixed a bug that could prevent players from accepting pending mission rewards.
    • Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
    • Corrected an issue that could cause some auction expirations to behave incorrectly.
    • The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
    • Master Looter now works correctly for items being looted from chests.
    • The server select screen no longer displays over the character select after being disconnected for being away.
    • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.
    Miscellaneous Bug Fixes
    • Special characters no longer display incorrectly in the French credits.
    • Remaining baby names have been added to the credits.
    • Corrected a link that displayed in French and German versions when the servers are unavailable.

  2. #2

    Join Date
    Apr 2008
    I expected more, honestly.

    Sad to see a reduction in warzone completion rewards.
    Drunatlok-Hyjal Resto Druid
    Kovedohach-Tichondrius Prot Warrior

  3. #3
    Quote Originally Posted by Kove View Post
    I expected more, honestly.

    Sad to see a reduction in warzone completion rewards.

  4. #4
    I'm disappointed they didn't fix the IU thing with the guild list appearing in full only some of the time.

  5. #5
    Likewise Gummy.

  6. #6

    Join Date
    Dec 2011
    yay for reductions.......... sarcasm noted

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